1982
International Soccer
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Developer: APh Technological Consulting
Publisher: Mattel Electronics
Game Modes
Single player
Themes
Action, Non-fiction
Perspective
Bird view / Isometric
Summary
Two 4-man teams. Each player controls one team member. Computer controls the other 3 men on each team, moving them to simulate two full 11-man teams. Two simulated 45-minute halves. Screen "scrolls" to follow the ball, so you can pass to an off-screen man. Player on defense can intercept passes or steal the ball. Scoreboard keeps track of goals scored, time left in each half and which half is being played.
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