Sam & Max: Save the World
2007

Sam & Max: Save the World

No ratings yet
Developer: Telltale Games
Publisher: The Adventure Company, JoWooD Productions Software
Game Modes Single player
Themes Comedy, Mystery
Perspective Third person, Text
Critics Score 82/100 (2 reviews)

Summary

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

Videos

Screenshots

Discussion

Log in to join the discussion.

Reviews

No reviews yet. Be the first!

Log in to write a review.