1982
Swashbuckler
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Developer: Datamost
Publisher: Comptiq
Game Modes
Single player, Multiplayer
Themes
Action
Perspective
Side view
Summary
Swashbuckler is an early fighting game for the Apple II family of computers, created by Paul Stephenson and published by Datamost in 1982. The player controls a sword-wielding swashbuckler who must fight and dispatch various attackers. Combat occurs in a wooden-beamed ship's hold littered with skeletons and cobwebs, which the player views from the side.
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